Grades in Game Design Studio I are based on (but not exclusively determined by) a numerical weighting of scores on individual class assignments, as follows:
Regular game pitches 5% each (3x, for a total of 15% of final class grade)
Final game pitch: 5%
Homework assignments: 40%
Prototyping assignments: 40% (10% non-digital prototype, 30% digital prototype)
Failure to successfully create an operational digital protoytpe, missing more than one game pitch, or failure to create a game design document, will result in failing grade for the class.